Hey there!
I'm a director and producer working at the intersection of AI and physical production. I've spent the last decade on both sides of that line — running generative pipelines that make films without cameras, and running real sets with 80-person crews, stunt drivers, and backlot days at Universal.
The bet I'm making: the filmmakers who matter next are the ones who treat AI like a department, not a gimmick — with the same rigor you'd bring to stunts, VFX, or sound. Directing taste plus producing discipline is the whole job, whichever toolkit the project needs.
I'm completing an MFA in Film & TV Production at USC, where I also supervised the post-sound pipeline and translated Unreal Engine 5 for directors. Before that: four years in Copenhagen at Implement, rising to Creative Lead on work for Bang & Olufsen, Novo Nordisk, and the band Phlake — plus a hand in Vågn Op Med Danmark, winner of the Ekko Shortlist Audience Award. Before that: a kinesiology degree in Vancouver and a student non-profit, Generocksity, that raised over $100k for Canadian charities through live music. The through-line is the same everywhere — getting ambitious things made with other people.